Trapper's lodge | |
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Building details | |
Cost | 900 · 7 · 2 · 4 |
Maintenance | 30 (Inactive: 15) |
Prerequisites | 950 Noblemen |
Produces | Furs |
Production | 2.5 tons / minute |
Size | 3 x 3 |
Icon |
- Must be built near Bear caves.
One Trapper's lodge can be built per Bear cave.
Produces Fur.
The Trapper's lodge is an Occidental Production building that produces Furs when placed near a Bear's cave. Furs are used to produce Fur coats. The Bear's cave slowly gets depleted as the Trapper's lodge produces Furs, but can be replenished using Gold coins. The maximum capacity of a Bear's cave is 1600 tons of Furs. The Trapper's lodge has the second highest replenishment cost per ton at 6 Gold coins per ton of Furs.
Details[]
Cost: 900 • 7 • 2 • 4 | |||||||||||||||||||||||||||||||||||||||||
Maintenance: 30 + 15 | |||||||||||||||||||||||||||||||||||||||||
Furs |
= | Trapper's lodge |
+ | Bear's cave |
The production chain for producing Furs consists of a single Trapper's lodge placed near a Bear's cave. Only one Trapper's lodge can be used per Bear's cave. Replenishing a Bear's cave costs 6 Gold coins per ton of Furs, bringing the total maintenance cost to 45 Gold coins per minute.
Furs are only used by the Furrier's workshop to produce Fur coats.
Cost: 4450 • 29 • 21 • 27 | |||||||||||||||||||||||||||||||||||||||||
Maintenance: 175 + 19 | |||||||||||||||||||||||||||||||||||||||||
Fur coats |
= | Furrier's workshop |
+ | Trapper's lodge |
+ | Salt works @33% |
+ | Salt mine @33% |
+ | Charcoal burner's hut @33% |