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Below is the most efficient production setup for production chains. See Production and consumption rates for determining how many of each chain is needed for your population size.

Peasants

Fish

(Available at start)

100 Gold coins · 15 Maintenance cost
Wood  ·Tools
Fish
Fish
= Fish
Fisherman's hut
1 @ 100%

Wood

(Available at start)

50 Gold coins · 5 Maintenance cost
Wood  ·Tools
Wood
Wood
= Wood
Lumberjack's hut
1 @ 100%

Cider

(60 Peasants)

100 Gold coins · 15 Maintenance cost
Wood  ·Tools
Cider
Cider
= Cider
Cider farm
1 @ 100%

Citizens

Linen garments

(1 Citizen)

 
800 Gold coins · 65 Maintenance cost
15 Wood  ·Tools
Linen garments
Linen garments
= Linen garments
Weaver's hut
1 @ 100% 
+ Hemp
Hemp plantation
2 @ 100%

Stone

(1 Citizen)

400 Gold coins · 20 Maintenance cost
Wood  ·Tools
Stone
Stone
= Stone
Stonemason's hut
1 @ 100%

Iron

(240 Citizens)

   
1750 Gold coins · 50 Maintenance cost
25 Wood  ·Tools  ·Stone
Iron
Iron
= Iron
Iron smelter
1 @ 100% 
+ Iron ore
Ore mine
1 @ 100% 
+ Coal
Charcoal burner's hut
1 @ 100%

Tools

(240 Citizens)

     
2750 Gold coins · 110 Maintenance cost
41 Wood  · 19 Tools  · 10 Stone
Tools
Tools
= Tools
Toolmaker's workshop
2 @ 100% 
+ Iron
Iron smelter
1 @ 100% 
+ Iron ore
Ore mine
1 @ 100% 
+ Coal
Charcoal burner's hut
1 @ 100%

Ropes

(240 Citizens)

 
900 Gold coins · 60 Maintenance cost
17 Wood  ·Tools
Ropes
Ropes
= Ropes
Ropeyard
1 @ 100% 
+ Hemp
Hemp
1 @ 100%

Patricians

Bread

(1 Patrician)

   
1900 Gold coins · 70 Maintenance cost
29 Wood  · 13 Tools  ·Stone
Bread
Bread
= Bread
Bakery
1 @ 100% 
+ Flour
Mill
1 @ 100% 
+ Wheat
Crop farm
2 @ 100%

Weapons

(1 Patrician)

     
3250 Gold coins · 80 Maintenance cost
28 Wood  · 14 Tools  · 16 Stone
Weapons
Weapons
= Weapons
Weapon smithy
1 @ 100% 
+ Iron
Iron smelter
1 @ 100% 
+ Iron ore
Ore mine
1 @ 100% 
+ Coal
Charcoal burner's hut
1 @ 100%

Beer

(510 Patricians)

   
1000 Gold coins · 145 Maintenance cost
18 Wood  ·Tools  · 10 Stone
Beer
Beer
= Beer
Monastery brewery
1 @ 100% 
+ Herbs
Monastery garden
1 @ 100% 
+ Wheat
Crop farm
1 @ 100%

Glass

(510 Patricians)

   
3900 Gold coins · 110 Maintenance cost
36 Wood  · 20 Tools  · 32 Stone
Glass
Glass
= Glass
Glass smelter
2 @ 100% 
+ Quartz
Quartz quarry
1 @ 75% 
+ Potash
Forest glassworks
1 @ 100%

Salt

(690 Patricians)

   
1950 Gold coins · 55 Maintenance cost
17 Wood  · 11 Tools  · 13 Stone
Salt
Salt
= Salt
Salt works
1 @ 100% 
+ Brine
Salt mine
1 @ 100% 
+ Coal
Charcoal burner's hut
1 @ 100%

Leather jerkins

(690 Patricians)

       
4950 Gold coins · 155 Maintenance cost
47 Wood  · 29 Tools  · 41 Stone
Leather jerkins
Leather jerkins
= Leather jerkins
Tannery
2 @ 100% 
+ Animal hides
Pig farm
4 @ 100% 
+ Salt
Salt works
1 @ 100% 
+ Brine
Salt mine
1 @ 100% 
+ Coal
Charcoal burner's hut
1 @ 100%

Books

(940 Patricians)

     
6800 Gold coins · 240 Maintenance cost
39 Wood  · 23 Tools  · 36 Stone  · 20 Glass
Books
Books
= Books
Printing house
2 @ 100% 
+ Indigo
Indigo farm
4 @ 100% 
+ Paper
Paper mill
1 @ 100% 
+ Wood
Lumberjack's hut
2 @ 100%

Noblemen

Meat

(1 Nobleman)

       
6350 Gold coins · 255 Maintenance cost
59 Wood  · 33 Tools  · 53 Stone
Meat
Meat
= Meat
Butcher's shop
2 @ 100% 
+ Cattle
Cattle farm
4 @ 100% 
+ Salt
Salt works
1 @ 100% 
+ Brine
Salt mine
1 @ 100% 
+ Coal
Charcoal burner's hut
1 @ 100%

War machines

(1 Nobleman)

     
4900 Gold coins · 190 Maintenance cost
41 Wood  · 19 Tools  · 10 Stone  ·Glass
War machines
War machines
= War machines
War machines workshop
1 @ 100% 
+ Ropes
Ropeyard
2 @ 75% 
+ Hemp
Hemp plantation
2 @ 75% 
+ Wood
Lumberjack's hut
2 @ 100%

Fur coats

(950 Noblemen)

       
9450 Gold coins · 415 Maintenance cost
53 Wood  · 41 Tools  · 55 Stone
Fur coats
Fur coats
= Fur coats
Furrier's workshop
3 @ 100% 
+ Furs
Trapper's lodge
3 @ 100% 
+ Salt
Salt works
1 @ 99% 
+ Brine
Salt mine
1 @ 99% 
+ Coal
Charcoal burner's hut
1 @ 99%

Cannons

(950 Noblemen)

       
7850 Gold coins · 160 Maintenance cost
53 Wood  · 24 Tools  · 36 Stone  · and 24 Glass
Cannons
Cannons
= Cannons
Cannon foundry
1 @ 100% 
+ Iron
Iron smelter
1 @ 75% 
+ Iron ore
Ore mine
1 @ 75% 
+ Coal
Charcoal burner's hut
1 @ 75% 
+ Wood
Lumberjack's hut
2 @ 100%

Wine

(1500 Noblemen)

           
12250 Gold coins · 370 Maintenance cost
105 Wood  · 57 Tools  · 110 Stone  · 18 Glass
Wine
Wine
= Wine
Wine press
2 @ 100% 
+ Grapes
Vineyard
6 @ 100% 
+ Barrels
Barrel cooperage
2 @ 100% 
+ Wood
Lumberjack's hut
2 @ 67% 
+ Iron
Iron smelter
1 @ 100% 
+ Iron ore
Ore mine
1 @ 100% 
+ Coal
Charcoal burner's hut
1 @ 100%

Brass

(2200 Noblemen)

   
8600 Gold coins · 260 Maintenance cost
63 Wood  · 43 Tools  · 76 Stone
Brass
Brass
= Brass
Copper smelter
3 @ 100% 
+ Copper ore
Copper mine
3 @ 100% 
+ Coal
Charcoal burner's hut
2 @ 100%

Glasses

(2200 Noblemen)

       
18800 Gold coins · 480 Maintenance cost
125 Wood  · 85 Tools  · 132 Stone
Glasses
Glasses
= Glasses
Optician's workshop
4 @ 100% 
+ Quartz
Quartz quarry
3 @ 100% 
+ Brass
Copper smelter
3 @ 100% 
+ Copper ore
Copper mine
3 @ 100% 
+ Coal
Charcoal burner's hut
2 @ 100%

Candlestick

(3000 Noblemen
& 2500 Patricians)

           
32600 Gold coins · 1040 Maintenance cost
255 Wood  · 155 Tools  · 304 Stone  · 40 Glass
Candlestick
Candlestick
= Candlestick
Redsmith's Workshop
4 @ 100% 
+ Candles
Candlemaker's workshop
6 @ 100% 
+ Beeswax
Apiary
12 @ 100% 
+ Hemp
Hemp plantation
6 @ 100% 
+ Brass
Copper smelter
3 @ 100% 
+ Copper ore
Copper mine
3 @ 100% 
+ Coal
Charcoal burner's hut
2 @ 100%

Brocade robes

(4000 Noblemen)

       
6950 Gold coins · 200 Maintenance cost
52 Wood  · 38 Tools  · 42 Stone  · and 15 Glass
Brocade robes
Brocade robes
= Brocade robes
Silk weaving mill
1 @ 100% 
+ Silk
Silk plantation
2 @ 100% 
+ Gold
Gold smelter
1 @ 100% 
+ Gold ore
Gold mine
1 @ 100% 
+ Coal
Charcoal burner's hut
1 @ 75%

Nomads

Dates

(Available at start)

200 Gold coins · 45 Maintenance cost
Wood  ·Tools
Dates
Dates
= Dates
Date plantation
1 @ 100%

Milk

(145 Nomads)

200 Gold coins · 20 Maintenance cost
Wood  ·Tools
Milk
Milk
= Milk
Goat farm
1 @ 100%

Spices

(145 Nomads)

500 Gold coins · 30 Maintenance cost
Wood  ·Tools
Spices
Spices
= Spices
Spice farm
1 @ 100%

Carpets

(295 Nomads)

   
1150 Gold coins · 105 Maintenance cost
15 Wood  ·Tools
Carpets
Carpets
= Carpets
Carpet workshop
1 @ 100% 
+ Silk
Silk plantation
1 @ 100% 
+ Indigo
Indigo farm
1 @ 100%

Mosaic

(440 Nomads)

   
3600 Gold coins · 80 Maintenance cost
39 Wood  · 22 Tools
Mosaic
Mosaic
= Mosaic
Mosaic workshop
1 @ 100% 
+ Clay
Clay pit
2 @ 100% 
+ Quartz
Quartz quarry
1 @ 90%

Envoys

Coffee

(1 Envoy)

 
2100 Gold coins · 85 Maintenance cost
Wood  · 18 Tools  · 27 Mosaic
Coffee
Coffee
= Coffee
Roasting house
1 @ 100% 
+ Coffee beans
Coffee plantation
2 @ 100%

Pearl necklaces

(1040 Envoys)

 
3000 Gold coins · 110 Maintenance cost
22 Wood  · 15 Tools  · 27 Mosaic
Pearl necklaces
Pearl necklaces
= Pearl necklaces
Pearl workshop
1 @ 100% 
+ Pearls
Pearl fisher's hut
1 @ 100%

Perfume

(2600 Envoys)

 
5200 Gold coins · 150 Maintenance cost
42 Wood  · 24 Tools  · 60 Mosaic
Perfume
Perfume
= Perfume
Perfumery
1 @ 100% 
+ Rose oil
Rose nursery
3 @ 100%

Marzipan

(4360 Envoys)

     
4900 Gold coins · 240 Maintenance cost
28 Wood  · 32 Tools  · 12 Stone  · 55 Mosaic
Marzipan
Marzipan
= Marzipan
Confectioner's workshop
1 @ 100% 
+ Almonds
Almond plantation
2 @ 100% 
+ Sugar
Sugar mill
1 @ 100% 
+ Sugar cane
Sugar cane plantation
2 @ 100%

Tips & Tricks

  • When playing Venice, the Bailiwick's "Reeve's Book" function is absolutely essential for maintaining proper ratios. You can even create a toolbar button for the "Reeve's Book." Open this screen often and compare your building counts to the ratios on this page. Make sure all your ratios are correct.
  • Often, you will have slight imbalances in your materials, sometimes due to starting up parts of the chain and sometimes due to production differences. You can capitalize on these by using the excess resources when you need to make more chains in the future. Examples:
    • If an island has built up an excess of herbs, then the next time you need more beer, make a wheat field and a brewery first... and don't build a matching herb garden until the excess is about gone.
    • Maybe you want more beer, but have extra wheat and herbs. Just make a brewery first, and lay in wheat and herbs when the excess is used up.
    • Coal and quartz can seem to pile up over time due to slight differences over long periods. No problem... when you start making glasses, send all that stockpiled quartz to it until it's used up. Then kick in a new quartz stream.
  • Keep in mind - when planning production chains - the location you would like the production chain to end, considering; if the chain isn't on your main island (where your city is built), should the final product be produced on the production island itself or on your main island? There are advantages and disadvantages for both strategies, displayed in the table below, where: product = product consumed by inhabitants, resources = items needed to create product, production island = island other than island with city, main'''' island = island with city for which production chain is created.
Production Island Main Island
Advantages Disadvantages Advantages Disadvantages

No queue for resources

Product stocks up without consumption Product available for consumption Product creation uses (valuable) space
Upon (re)quest resources + product always available Player may be too busy to deal with full stock up, stopping the whole production chain Product may stock up automatically (when using trading routes) 1 or more resources need to be transported by ship
Product always present upon miscalculated shortage in city Ships may hold too few holds for trading route Player able to prevent full stock up due to consumption rate Ships may hold too few holds for trading route
Ship only needs to transport product, not any resources When ships are attacked, product may not be delivered in city Production chain divided into 2 chains, resources always available for (re)quest on production island
Player able to divide resources for multiple products equally on production island

See also

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