Small warehouse | |
---|---|
Building details | |
Cost | 300 • 3 • 2 |
Maintenance | 10 |
Prerequisites | Max. one per Island |
Storage | 40 |
Market carts | 1 |
Hit Points | 1000 |
Size | 4 x 4 |
Icon |
Medium warehouse | |
---|---|
Building details | |
Upgrade Cost | 150 • 2 • 3 • 4 |
Maintenance | 15 |
Prerequisites | Citizens |
Storage | 50 |
Market carts | 2 |
Hit Points | 2000 |
Icon |
Large warehouse | |
---|---|
Building details | |
Upgrade Cost | 350 • 2 • 1 • 3 • 2 |
Maintenance | 20 |
Prerequisites | Patricians |
Storage | 60 |
Market carts | 3 |
Hit Points | 3000 |
Icon |
Oriental warehouse | |
---|---|
Building details | |
Cost | 400 • 3 • 5 |
Maintenance | 30 |
Prerequisites | 50 Prestige |
Storage | 40 |
Market carts | 3 |
Hit Points | 1000 |
Icon |
- You can only build one Warehouse per Island.
The Warehouse is a Trade building that allows you to settle new Islands. Ships with the required building materials on board can place a Small warehouse or Oriental warehouse, depending on the type of ship used, on the Coast of an Island. This option is only available if there's not already a Warehouse from that player on the island. An island can have multiple warehouses on it, as long as they're from different players. The Warehouse has properties from the Market building and the Harbour master's office. It creates both a Construction area and a Harbour area around it. It can send out market carts to pick up Goods from Production buildings within its range, and enables you to exchange Goods with Ships. If a Warehouse gets destroyed or demolished, a new one can be built from the Build menu.
Occidental Warehouse[]
The Occidental Warehouse has three tiers; Small warehouse, Medium warehouse, and Large warehouse, corresponding to Peasants, Citizens, and Patricians/Noblemen. The Small warehouse starts with one Market cart and one Item Socket. It also has 4 slots for passive trading. The number of available Market carts and the number of Item Sockets increases by one at each tier. The number of slots for exporting items increases by 2 after each upgrade, and the Storage capacity increases by 10.
- Increases the number of Market carts.
Increases Storage capacity. - Left-click to upgrade the Building.
The designs of the different tiers match the design of the Market buildings, and to some degree the housing of the same tier.
Oriental Warehouse[]
- You need
Visitor from the Orient (Diplomatic rank)
to access this Building.
The Orient only has one level of Warehouse; The Oriental warehouse. Like the Oriental market building, it immediately has three Market carts available. It also starts off with three Item Sockets and the maximum number of export slots, but has limited Storage capacity. The maintenance cost is also much higher than that of the Occidental warehouses.
Details[]
Tier | Total cost (including previous tiers) | Maintenance | Market carts | Storage capacity | Items slots |
---|---|---|---|---|---|
300 • 3 • 2 | 5 | 1 | 40 | 1 | |
450 • 5 • 5 • 4 | 15 | 2 | 50 | 2 | |
800 • 7 • 6 • 7 • 2 | 20 | 3 | 60 | 3 | |
400 • 3 • 5 | 30 | 3 | 40 | 3 |
Strategy[]
In general, the Occidental warehouse is the preferred option for all Islands, because of the lower maintenance cost and the increased Storage capacity. In most cases it just comes down to preference, however.