Anno 1404 Wiki
Register
Advertisement
See also Oriental buildings and Bonus buildings

Peasant buildings[]

Peasant Name Construction cost Maintenance Description Size
Peasant house icon Peasant house Wood 2 Must be built in the Influence area of a Marketplace.
Inhabitants provide you with Tax income.
3x3
Marketplace icon Marketplace Gold coins 400 · Wood 5 · Tools 3 Maintenance cost 10 Creates a Construction area for Peasant houses.
Satisfies the Need for Company.
6x5
Small market building icon Small market building Gold coins 200 · Wood 2 · Tools 3 Maintenance cost 10 Extends your Construction area.
Sends a Market cart to pick up Goods.
4x4
Dirt road icon Dirt road Gold coins 5 Connects Buildings.
Enables you to pick up Goods.
Fish Fisherman's hut Gold coins 100 · Wood 3 ·Tools 2 Maintenance cost 15 Must be built on the Coast.
Produces Fish.
4x3
Wood Lumberjack's hut Gold coins 50 · Tools 2 Maintenance cost 5 Requires Trees.
Produces Wood.
3x3
Tree icon Tree Gold coins 5 Beautifies the Settlement.
Small warehouse icon Small warehouse Gold coins 300 · Wood 3 · Tools 2 Maintenance cost 10 You can only build one Warehouse per Island. 4x4
60 Peasants
Cider Cider farm Gold coins 100 · Wood 5 · Tools 1 Maintenance cost 15 Orchards require adequate Fertility.
Produces Cider.
3x3
90 Peasants
Chapel icon Chapel Gold coins 1500 · Wood 12 · Tools 5 Maintenance cost 15 Satisfies the Need for Faith. 5x3
Village fountain icon Village fountain Gold coins 500 · Wood 2 Maintenance cost 2 Beautifies the Settlement. 2x2

Citizen buildings[]

Citizen Name Construction cost Maintenance Description Size
Hemp Hemp plantation Gold coins 200 · Wood 5 · Tools 2 Maintenance cost 20 Hemp fields require adequate Fertility.
Produces Hemp.
3x3
Linen garments Weaver's hut Gold coins 400 · Wood 5 · Tools 3 Maintenance cost 25 Requires Hemp.
Produces Linen garments.
3x3
Stone Stonemason's hut Gold coins 400 · Wood 2 · Tools 2 Maintenance cost 20 Must be built near a Stone deposit.
One Stone quarry can be built per Stone deposit.
Produces Stone.
3x3
Cobblestone street icon Cobblestone street Gold coins 20 · Stone 1 Connects Buildings.
Enables you to pick up Goods.
Increases the speed of Market carts, Medic, Carpenter and Firefighter.
240 Citizens
Iron ore Ore mine Gold coins 900 · Wood 12 · Tools 2 · Stone 2 Maintenance cost 20 Must be built on an Iron ore deposit.
Produces Iron ore.
Coal 1 Charcoal burner's hut Gold coins 250 · Wood 3 · Tools 2 · Stone 2 Maintenance cost 10 Requires Trees.
Produces Coal.
3x3
Iron Iron smelter Gold coins 600 · Wood 10 · Tools 5 · Stone 2 Maintenance cost 20 Requires Coal and Iron ore.
Produces Iron.
3x3
Tools Toolmaker's workshop Gold coins 500 · Wood 8 · Tools 5 · Stone 2 Maintenance cost 30 Requires Iron.
Produces Tools.
3x3
Ropes Ropeyard Gold coins 700 · Wood 12 · Tools 5 Maintenance cost 40 Requires Hemp.
Produces Ropes.
4x3
Small shipyard icon Small shipyard Gold coins 680 · Wood 10 · Tools 5 · Stone 4 Maintenance cost 10 Must be built on the Coast.
Enables you to build Small trading ships and Small warships.
4x4
Fountain icon Fountain Gold coins 800 · Stone 2 Maintenance cost 5 Beautifies the Settlement. 2x2
355 Citizens
Harbour master's office Harbour master's office Gold coins 1580 · Wood 3 · Tools 5 · Stone 14 Maintenance cost 10 Must be built on the Coast.
Enables you to exchange Goods with Ships.
Creates a Harbour area.
5x4
Quay wall icon Quay wall Gold coins 20 · Stone 1 Ornamental object.
Must be built in a Harbour area.
Small storehouse icon Small storehouse Gold coins 1020 · Wood 4 · Tools 4 · Stone 1 Maintenance cost 15 Must be built in a Harbour area.
Expands the Island-wide storage by 15 tons.
2x2
Repairyard icon Repair crane Gold coins 1020 · Wood 5 · Tools 5 · Stone 9 Maintenance cost 20 Must be built on water in a Harbour area.
Repairs Ships and Buildings.
3x3
Harbor defense tower icon Harbour Defence tower Gold coins 1520 · Wood 2 · Tools 8 · Stone 12 · Military budget icon 3 Maintenance cost 30 Must be built in a Harbour area.
Fights enemies in its range.
2x2
Carpenter icon Carpenter's house Gold coins 200 · Wood 5 · Tools 5 Maintenance cost 30 Repairs Buildings in its Influence area.
Reduces the risk of Fire.
3x3
Fire station icon Fire station Gold coins 1000 · Wood 5 · Tools 5 · Stone 10 Maintenance cost 15 Extinguishes Fires in its Influence area. 4x3
Tournament arena icon Tournament arena Gold coins 2000 · Wood 10 · Tools 10 · Stone 40 Maintenance cost 20 Generates Honour from Tournaments. 7x5
Tavern icon Tavern Gold coins 2000 · Wood 15 · Tools 8 · Stone 20 Maintenance cost 30 Satisfies the Need for Amusement. 4x3
Large statue Large statue Gold coins 1000 · Tools 5 · Stone 10 Maintenance cost 5 Beautifies the Settlement. 2x2
Alms house icon Alms house Gold coins 200 · Wood 5 · Tools 5 Requires Food and Faith.
Removes Beggars from the Streets.
4x3

Patrician buildings[]

Patricians Name Construction cost Maintenance Description Size
Wheat Crop farm Gold coins 200 · Wood 3 · Tools 2 Maintenance cost 5 Crop fields require adequate Fertility.
Produces Wheat.
3x3
Flour Mill Gold coins 800 · Wood 8 · Tools 4 · Stone 4 Maintenance cost 30 Requires Wheat.
Produces Flour.
3x3
Bread Bakery Gold coins 700 · Wood 5 · Tools 5 · Stone 5 Maintenance cost 30 Requires Flour.
Produces Bread.
3x3
Weapons Weapon smithy Gold coins 1500 · Wood 3 · Tools 5 · Stone 10 Maintenance cost 30 Requires Iron.
Produces Weapons.
3x3
City wall icon City wall Gold coins 100 · Stone 1 Repels enemy attacks.
Watchtower icon Watchtower Gold coins 850 · Wood 4 · Tools 4 · Stone 5 · Weapons 5 · Military budget icon 2 Maintenance cost 15 Fights enemies in its range. 2x2
Gatehouse Gatehouse Gold coins 1000 · Wood 8 · Tools 8 · Stone 10 · Weapons 7 · Military budget icon 3 Maintenance cost 15 Creates a passage through Walls. 5x2
Large shipyard icon Large shipyard Gold coins 2120 · Wood 20 · Tools 25 · Stone 46 Maintenance cost 20 Must be built on the Coast.
Enables you to build Large trading ships and Large warships.
6x4
510 Patricians
Herbs Monastery garden Gold coins 200 · Wood 5 · Tools 2 · Stone 4 Maintenance cost 10 Herb fields require adequate Fertility.
Produces Herbs.
3x3
Beer Monastery brewery Gold coins 600 · Wood 5 · Tools 4 · Stone 6 Maintenance cost 30 Requires Herbs and Wheat.
Produces Beer.
3x3
Keep icon Keep Gold coins 5000 · Wood 20 · Tools 20 · Stone 40 · Glass 5 · Weapons 15 · Military budget icon 10 Maintenance cost 50 Fights enemies in its range.
Enables you to create Small encampments, Large encampments and Trebuchet positions.
6x6
Potash Forest glassworks Gold coins 500 · Wood 6 · Tools 4 · Stone 8 Maintenance cost 30 Requires Trees.
Produces Potash.
4x4
Glass Glass smelter Gold coins 1200 · Wood 10 · Tools 5 · Stone 12 Maintenance cost 30 Requires Potash and Quartz.
Produces Glass.
3x3
Church icon Church Gold coins 5000 · Wood 30 · Tools 10 · Stone 40 · Glass 25 Maintenance cost 40 Satisfies the Need for Faith. 6x8
Bailiwick Bailiwick Gold coins 1000 · Wood 5 · Tools 5 · Stone 20 Maintenance cost 40 5x4
690 Patricians
Brine Salt mine Gold coins 800 · Wood 11 · Tools 4 · Stone 5 Maintenance cost 20 Must be built on a Brine deposit.
Produces Brine.
Salt Salt works Gold coins 900 · Wood 3 · Tools 5 · Stone 6 Maintenance cost 25 Requires Coal and Brine.
Produces Salt.
3x3
Animal hides Pig farm Gold coins 400 · Wood 4 · Tools 3 · Stone 3 Maintenance cost 15 Requires Grassland.
Produces Animal hides.
3x3
Leather Tannery Gold coins 700 · Wood 7 · Tools 3 · Stone 8 Maintenance cost 20 Must be built on a River.
Requires Salt and Animal hides.
Produces Leather jerkins.
4x3
Pier icon Pier Gold coins 540 · Wood 2 · Tools 2 · Stone 2 Maintenance cost 10 Must be built in the Harbour area.
Provides Mooring for Ships to exchange Goods.
4x2
940 Patricians
Paper Paper mill Gold coins 1500 · Wood 5 · Tools 5 · Stone 12 Maintenance cost 50 Must be built on a River.
Requires Wood.
Produces Paper.
4x3
Books Printing house Gold coins 1800 · Wood 5 · Tools 5 · Stone 12 · Glass 10 Maintenance cost 50 Requires Paper and Indigo.
Produces Books.
3x3
1190 Patricians
Debt prison Debtor's prison Gold coins 7000 · Wood 20 · Tools 30 · Stone 60 · Glass 24 Maintenance cost 30 Satisfies the Need for Security. 5x4
Magnificent square Magnificent square Gold coins 100 · Stone 1 Beautifies the Settlement.
Has the same properties as Cobblestone roads.
2850 Patricians and 3000 Noblemen
Beeswax Apiary Gold coins 500 · Wood 7 · Tools 3 · Stone 9 Maintenance cost 15 Beehives require adequate Fertility.
Produces Beeswax.
3x3
Candles Candlemaker's workshop Gold coins 1600 · Wood 7 · Tools 6 · Stone 10 Maintenance cost 40 Requires Hemp and Beeswax.
Produces Candles.
3x3
Candlestick Redsmith's workshop Gold coins 1800 · Wood 9 · Tools 7 · Stone 15 · Glass 10 Maintenance cost 60 Requires Brass and Candles.
Produces Candlesticks.
3x3

Noblemen buildings[]

Nobleman Name Construction cost Maintenance Description Size
Cattle Cattle farm Gold coins 600 · Wood 8 · Tools 2 · Stone 6 Maintenance cost 25 Requires Grassland.
Produces Cattle.
3x3
Meat Butcher's shop Gold coins 1000 · Wood 5 · Tools 7 · Stone 8 Maintenance cost 50 Requires Cattle and Salt.
Produces Meat.
3x3
War machines War machines workshop Gold coins 3000 · Wood 3 · Tools 5 · Stone 10 · Glass 8 Maintenance cost 60 Requires Wood and Ropes.
Produces War machines.
3x3
Coal 2 Coal mine Gold coins 3500 · Wood 12 · Tools 10 · Stone 16 Maintenance cost 30 Must be built on a Coal deposit.
Produces Coal.
Surgery icon Surgery Gold coins 1500 · Wood 5 · Tools 15 · Stone 20 · Glass 7 Maintenance cost 40 Cures sickness and Plague in its Influence area. 3x3
Fortified tower icon Fortified tower Gold coins 1100 · Tools 8 · Stone 10 · Glass 8 · War machines 5 · Military budget icon 3 Maintenance cost 30 Fights enemies in its range. 2x2
Fortified gatehouse Fortified gatehouse Gold coins 1200 · Tools 16 · Stone 20 · Glass 16 · War machines 10 · Military budget icon 4 Maintenance cost 30 Creates a passage through Walls. 5x2
950 Noblemen
Furs Trapper's lodge Gold coins 900 · Wood 7 · Tools 2 · Stone 4 Maintenance cost 30 Must be built near Bear caves.
One Trapper's lodge can be built per Bear cave.
Produces Fur.
3x3
Fur coats Furrier's workshop Gold coins 1600 · Wood 5 · Tools 8 · Stone 10 Maintenance cost 90 Must be built on a River.
Requires Fur and Salt.
Produces Fur coats.
4x3
Provisions Provision house Gold coins 10000 · Wood 20 · Tools 20 · Stone 35 · Glass 25 Maintenance cost 15 Requires different Goods.
Produces Provisions.
Supports damaged armies.
4x3
Cannons Cannon foundry Gold coins 6000 · Wood 24 · Tools 15 · Stone 30 · Glass 24 Maintenance cost 100 Requires Iron and Wood.
Produces Cannons.
3x3
Large storehouse icon Large storehouse Gold coins 2030 · Tools 4 · Stone 6 · Glass 4 Maintenance cost 30 Must be built in the Harbour area.
Increases Island-wide storage by 30 tons.
3x2
Historic warehouses icon Historic warehouses foundation Gold coins 25180 · Wood 40 · Tools 20 · Stone 59 Maintenance cost 200 First part of the monument.
Must be built on the Coast.
Increases the Island-wide storage by 300 tons when completed, gives Ships a Speed bonus and expands their Cargo holds.
6x6
Harbor statue icon Harbour statue Gold coins 3000 · Tools 5 · Stone 10 · Glass 5 · Weapons 1 Maintenance cost 10 Must be built on the Coast.
Beautifies the Settlement.
2x2
1500 Noblemen
Grapes Vineyard Gold coins 800 · Wood 8 · Tools 4 · Stone 10 Maintenance cost 25 Vineyards require adequate Fertility.
Produces Grapes.
3x3
Barrels Barrel cooperage Gold coins 1000 · Wood 7 · Tools 5 · Stone 8 Maintenance cost 30 Requires Wood and Iron.
Produces Barrels.
3x3
Wine Wine press Gold coins 1800 · Wood 7 · Tools 7 · Stone 14 · Glass 9 Maintenance cost 50 Requires Grapes and Barrels.
Produces Wine.
3x3
Cypress Cypress Gold coins 100 · Wood 1 Beautifies the Settlement. 1x1
Princely square Princely square Gold coins 200 · Stone 1 Beautifies the Settlement.
Has the same properties as Cobblestone roads.
2000 Noblemen
Cathedral icon Imperial cathedral foundation Gold coins 50000 · Wood 80 · Tools 40 · Stone 100 Maintenance cost 500 First part of the Monument.
Creates a Construction area for Peasant houses.
Satisfies all Building needs of the Occident when completed.
18x11
Hedge icon Hedge Gold coins 25 Beautifies the Settlement.
2200 Noblemen
Copper ore Copper mine Gold coins 1500 · Wood 10 · Tools 8 · Stone 12 Maintenance cost 40 Must be built on a Copper deposit.
Produces Copper ore.
Brass Copper smelter Gold coins 1200 · Wood 9 · Tools 5 · Stone 12 Maintenance cost 40 Requires Coal and Copper ore.
Produces Brass.
3x3
Glasses Optician's workshop Gold coins 1800 · Wood 8 · Tools 6 · Stone 14 Maintenance cost 40 Requires Brass and Quartz.
Produces Glasses.
3x3
4000 Noblemen
Gold ore Gold mine Gold coins 2500 · Wood 20 · Tools 13 · Stone 12 Maintenance cost 50 Must be built on a Gold deposit.
Produces Gold ore.
Gold Gold smelter Gold coins 2000 · Wood 14 · Tools 11 · Stone 16 Maintenance cost 30 Requires Coal and Gold ore.
Produces Gold.
3x3
Robe Silk weaving mill Gold coins 1500 · Wood 5 · Tools 8 · Stone 12 · Glass 15 Maintenance cost 80 Requires Silk and Gold.
Produces Brocade robes.
3x3

Trivia[]

  • Buildings from the Peasant and Citizen tier state "Must be built in a Harbour area.", while Patrician and Noblemen buildings state "Must be built in the Harbour area.".
  • The Trapper's lodge and the Furrier's workshop both incorrectly state they produce Fur, when the good is actually called Furs.
  • The Harbour statue incorrectly states that it "Must be built on the Coast.", but this is not the case.
  • The Small shipyard, Large shipyard, Historic Warehouse foundation, and Harbour statue all need to be placed in a Harbour area, but this is not shown in their description.

See also[]

Advertisement