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Lumberjack's hut
Lumberjack hut
Building details
Cost Gold coins 50 · Tools 2
Maintenance Maintenance cost 5 (Inactive: Maintenance cost 0)
Produces Wood Wood
Production 1.5 tons / minute
Size 3 x 3
Icon Wood
Requires Trees.
Produces Wood.

The Lumberjack's hut is the most basic Production building in the game. It is unlocked as soon as an island is settled. It produces Wood, which is one of the most important resources in the game. It requires 33 Trees in its Influence area to achieve 100% productivity.

Details[]

Cost: Gold coins 50 • Tools 2
Maintenance: Maintenance cost 5
Wood
Wood
= Wood
Lumberjack's hut
+ Tree icon
33x Tree


The production chain for Wood consists of a single Lumberjack's hut with at least 33 Trees in its Influence area. If there are less than 33 trees in its working area, the Lumberjack's hut will be less effective, with the effectiveness proportional to the number of trees. The Lumberjack's hut has 60 squares of working space. Hence, the Lumberjack's hut can still maintain 100% productivity if some of its squares in the circle are occupied, as long as it still has 33 Trees in its working area.

If a Lumberjack's hut's circle crosses the circle of another Lumberjack's hut, Charcoal burner's hut or Forest glassworks, productivity loss may occur. The second building that was built receives no productivity benefits from the overlapping squares while the first building maintains full productivity benefits.

Wood is used in the following Production chains.

Cost: Gold coins 1600 • Wood 5 • Tools 9 • Stone 12
Maintenance: Maintenance cost 60
Paper
Paper
= Paper
Paper mill
+ Wood
2x Lumberjack's hut


Cost: Gold coins 8900 + Gold coins 600 • Wood 57 • Tools 39 • Stone 20 • Glass 16
Maintenance: Maintenance cost 320
War machines
War machines
= War machines
2x War machines workshop
+ Wood
4x Lumberjack's hut
+ Ropes
3x Ropeyard
+ Hemp
3x Hemp plantation


Cost: Gold coins 7850 • Wood 49 • Tools 28 • Stone 36 • Glass 24
Maintenance: Maintenance cost 160 + Maintenance cost 3
Cannons
Cannons
= Cannons
Cannon foundry
+ Wood
2x Lumberjack's hut
+ Iron
Iron smelter @75%
+ Iron ore
Ore mine @75%
+ Coal 1
Charcoal burner's hut @75%


Cost: Gold coins 3850 • Wood 39 • Tools 23 • Stone 22
Maintenance: Maintenance cost 120 + Maintenance cost 4
Barrels
Barrels
= Barrels
2x Barrel cooperage
+ Wood
2x Lumberjack's hut @67%
+ Iron
Iron smelter
+ Iron ore
Ore mine
+ Coal 1
Charcoal burner's hut


Strategy[]

Wood production is most important during the early game. Expanding your Settlement with new houses and setting up production chains to satisfy Inhabitant Needs happens most rapidly just after settling a new island. It is therefore advised to start off with a large number of Lumberjack's huts (Experienced players can easily out pace the production of 8 or more Lumberjack's huts).

When expansion slows down, it is preferable to deactivate Lumberjack's huts rather than demolish them. Lumberjack's huts don't have any maintenance cost when inactive, so there's no unnecessary costs, but when the need for Wood increases again you can reactivate instead of having to rebuild. To this extent, it is generally worth it to create a dedicated Wood production area that won't need to be demolished to make room for other expansions. See Production layouts for examples.

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