Furrier's workshop | |
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Building details | |
Cost | 1600 · 5 · 8 · 10 |
Maintenance | 90 (Inactive: 45) |
Prerequisites | 950 Noblemen |
Produces | Fur coats |
Production | 2.5 tons / minute |
Size | 4 x 3 |
Icon |
- Must be built on a River.
Requires Fur and Salt.
Produces Fur coats.
The Furrier's workshop is an Occidental Production building that produces Fur coats from Furs and Salt when placed on a river. Fur coats are required to satisfy the Need for Clothing of Noblemen.
Details[]
Cost: 4450 • 29 • 21 • 27 | |||||||||||||||||||||||||||||||||||||||||
Maintenance: 175 + 19 | |||||||||||||||||||||||||||||||||||||||||
Fur coats |
= | Furrier's workshop |
+ | Trapper's lodge |
+ | Salt works @33% |
+ | Salt mine @33% |
+ | Charcoal burner's hut @33% |
The production chain for producing Fur coats consists of a single Furrier's workshop supplied by one Trapper's lodge and one third of a Salt production chain.
One Furrier's workshop can supply the following number of inhabitants.
Consumption (kg/minute)[1] |
Support[2] | ||
---|---|---|---|
People | Houses | ||
160 | 1563 | 39.1 |