- See also Occidental buildings and Bonus buildings
Nomad buildings[]
Name | Construction cost | Maintenance | Description | Size | |
---|---|---|---|---|---|
Visitor from the Orient (50 Prestige)[] | |||||
Nomad house | 1 · 1 | Must be built in the Influence area of a Bazaar. Inhabitants provide you with Tax income. |
3x3 | ||
Bazaar | 400 · 5 · 3 | 30 | Creates a Construction area for Nomad huts. Satisfies the Need for Company. |
6x5 | |
Oriental market building | 700 · 8 · 5 | 25 | Extends your Construction area. Sends a Market cart to pick up Goods. |
4x4 | |
Small noria | 1000 · 5 · 3 | 30 | Must be built on Desert terrain. Makes the Land green. |
3x3 | |
Date plantation | 200 · 3 · 2 | 45 | Date groves require adequate Fertility. Produces Dates. |
3x3 | |
Oriental warehouse | 400 · 3 · 5 | 20 | 4x4 | ||
145 Nomads | |||||
Goat farm | 200 · 5 · 1 | 20 | Requires Grassland. Produces Milk. |
3x3 | |
Spice farm | 500 · 5 · 2 | 30 | Spice fields require adequate Fertility. Produces Spices. |
3x3 | |
Guest of the Bedouins (100 prestige)[] | |||||
295 Nomads | |||||
Silk plantation | 350 · 5 · 2 | 25 | Silk fields require adequate Fertility. Produces Silk. |
3x3 | |
Indigo farm | 400 · 5 · 2 | 20 | Indigo fields require adequate Fertility. Produces Indigo. |
3x3 | |
Carpet workshop | 400 · 5 · 3 | 60 | Requires Silk and Indigo. Produces Carpets. |
3x3 | |
Palm | 150 · 1 | Beautifies the Settlement. | 1x1 | ||
The Sheik's Ally (250 prestige)[] | |||||
440 Nomads | |||||
Clay pit | 800 · 7 · 4 | 15 | Requires adequate Fertility. Produces Clay. |
4x4 | |
Quartz quarry | 1000 · 10 · 6 | 20 | Must be built near a Quartz deposit. Only one Quartz quarry can be built per Quartz deposit. Produces Quartz. |
3x3 | |
Mosaic workshop | 1000 · 15 · 8 | 30 | Requires Quartz and Clay. Produces Mosaics. |
3x3 | |
Oriental shipyard | 3000 · 20 · 30 · 30 | 20 | Must be built on the Coast. Enables you to build Oriental ships. |
5x4 | |
Mosque | 3500 · 15 · 10 · 20 | 40 | Satisfies the Need for Faith. | 6x6 |
Envoy buildings[]
Name | Construction cost | Maintenance | Produces | Size | |
---|---|---|---|---|---|
The Caliph's Favorite (500 prestige)[] | |||||
Coffee plantation | 500 · 2 · 4 · 6 | 20 | Coffee fields require adequate Fertility. Produces Coffee beans. |
3x3 | |
Roasting house | 1100 · 5 · 10 · 15 | 45 | Requires Coffee beans. Produces Coffee. |
3x3 | |
1040 Envoys | |||||
Large noria | 2500 · 8 · 30 | 40 | Must be built on Desert terrain. Makes the Land green. |
6x4 | |
Pearl fisher's hut | 1200 · 14 · 7 · 11 | 40 | Must be built on the Coast. Requires a Shellfish reef. Every Shellfish reef can support multiple Pearl divers's [sic] huts. Produces Pearls. |
4x3 | |
Pearl workshop | 1800 · 8 · 8 · 16 | 70 | Requires Pearls. Produces Pearl necklaces. |
3x3 | |
Oriental square | 200 · 1 | Beautifies the Settlement. Has the same properties as Cobblestone roads. |
|||
Oriental statue | 5000 · 5 · 10 | 5 | Beautifies the Settlement. | 2x2 | |
The Grand Vizier's Advisor (1000 prestige)[] | |||||
1400 Envoys | |||||
Oriental fort | 4500 · 20 · 20 · 15 · 15 · 10 | 50 | Fights enemies in its range. Enables you to create oriental Encampments, Cannon positions and Miner positions. |
7x6 | |
Oriental fountain | 800 · 2 | 5 | Beautifies the Settlement. | 2x2 | |
2600 Envoys | |||||
Rose nursery | 900 · 10 · 5 · 12 | 30 | Rose fields require adequate Fertility. Produces Rose Oil. |
3x3 | |
Perfumery | 2500 · 12 · 9 · 24 | 60 | Requires Roses. Produces Perfume. |
3x3 | |
Bath house | 6000 · 40 · 17 · 30 · 25 | 50 | Satisfies the Need for Amusement. | 5x4 | |
The Sultan's Confidante (2000 prestige)[] | |||||
1740 Envoys | |||||
Sultan's mosque foundation | 50000 · 40 · 80 · 100 | 300 | First part of the Monument. Creates a Construction area for Nomad huts. Satisfies all Building requirements of the Orient when completed. |
15x10 | |
4360 Envoys | |||||
Sugar cane plantation | 800 · 5 · 3 · 9 | 35 | Sugar cane fields require adequate Fertility. Produces Sugar cane. |
3x3 | |
Almond plantation | 500 · 4 · 6 · 10 | 15 | Almond groves require adequate Fertility. Produces Almonds. |
3x3 | |
Sugar mill | 800 · 7 · 6 · 10 | 40 | Must be built on a River. Requires Sugar cane. Produces Sugar. |
4x3 | |
Confectioner's workshop | 1500 · 5 · 12 · 24 | 100 | Requires Sugar and Almonds. Produces Marzipan. |
3x3 |
Trivia[]
- The Bazaar references "Nomad huts", even though the actual building is called "Nomad house".
- The Small and Large noria both incorrectly state "Must be built on Desert terrain", but this is not required. See Noria Exploit.
- The description of the Pearl fisher's hut incorrectly refers to itself as "Pearl Divers's Hut", which is not only incorrect contextually, but also grammatically.
- The Sultan's mosque foundation is the only building which can be unlocked out of order from how the buildings appear in the build menu.
- The description of the Sultan's mosque foundation states "Satisfies all Building requirements...", which deviates from the convention of referencing Needs used by most other buildings, as well as being different from the description of the Imperial cathedral foundation, which references the same mechanic.