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Coal mine
Coal mine
Building details
Cost Gold coins 3500 · Wood 12 · Tools 10 · Stone 16
Maintenance Maintenance cost 30 (Inactive: Maintenance cost 15)
Prerequisites Nobleman Noblemen
Produces Coal Coal
Production 4 tons / minute
Icon Coal 2
Must be built on a Coal deposit.
Produces Coal.

The Coal mine is an Occidental Production building that produces Coal when placed on a Coal deposit. The Coal deposit will slowly deplete as the Coal mine produces Coal, but can be replenished with Gold coins. The maximum capacity of a Coal mine is 2500 tons of Coal. It is a direct upgrade from the Charcoal burner's hut, producing twice as much coal per minute, without the need for a large, unobstructed working area for trees. The only downside is the additional cost.

Details[]

Cost: Gold coins 3500 • Wood 12 • Tools 10 • Stone 16
Maintenance: Maintenance cost 30 + Maintenance cost 20
Coal
Coal
= Coal 2
Coal mine
+ Mine coal
Coal deposit

The production chain for producing Coal consists of a single Coal mine placed on a Coal deposit. Replenishing a Coal deposit costs 5 Gold coins per ton of Coal, bringing the total maintenance cost to 50 Gold coins per minute.

Production chains are generally defined using the Charcoal burner's hut. The following production chains have been adjusted to use a Coal mine instead.

Cost: Gold coins 1750 • Wood 25 • Tools 9 • Stone 6
Maintenance: Maintenance cost 50 + Maintenance cost 4
Iron
Iron
= Iron
Iron smelter
+ Iron ore
Ore mine
+ Coal 1
Charcoal burner's hut


Cost: Gold coins 1950 • Wood 17 • Tools 11 • Stone 13
Maintenance: Maintenance cost 55 + Maintenance cost 12
Salt
Salt
= Salt
Salt works
+ Brine
Salt mine
+ Coal 1
Charcoal burner's hut



Cost: Gold coins 4750 • Wood 37 • Tools 26 • Stone 30
Maintenance: Maintenance cost 90 + Maintenance cost 15
Gold
Gold
= Gold
Gold smelter
+ Gold ore
Gold mine
+ Coal 1
Charcoal burner's hut @75%


Strategy[]

Coal created from a Coal mine is more expensive per ton (12.5 gold/ton) than that from a Charcoal burner's hut. Additionally, the Coal deposit must also be replenished from time to time which adds an additional maintenance cost. However, since land usage is very limited during the end-game, it's recommended to convert as many Charcoal burner's huts to Coal mines as possible.

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